Work done: Unity3D, 2D, Physics
SDK: IOS , Android, Windows Phone
BlobRunner is a multiplatform mobile game, developed on Unity3D.
It is a mix of : platform games, endless runner and physics.
The main character (Blob) is a jelly based character and it is touch driven (pull, release, bounce).
A new concept of applications interface has been born, to which Kinectial is strongly committed from the beginning.
Mobility is now the first focus. Sensors like Microsoft Kinect bring a new dimension to the interface,Virtual Reality and wearables are opening doors, expanding therapy and educational possibilities.
Finally, games are not only games....
Our partner network give us the needed strength and complementary skills for a wide typology of projects.
©KINECTIAL 2014 ~ POWERED BY VIAMINDS